Auto-Enchanter

From Technic Wiki
Jump to: navigation, search
Auto-Enchanter
Auto-Enchanter.png
Auto-Enchanter
Type

Solid Block

Requirements

?

Mod

MineFactory Reloaded

Physics

No

Luminance

No

Tool

A precision sledgehammer can be used to tinker with this block

The Auto-Enchanter uses liquid Mob Essence provided by a Grinder or an XP Extractor to enchant items randomly at a customizable level. It can enchant the following things:

  • Unenchanted item: Applies at least one random enchantment, using the vanilla enchantment table algorithms.
  • Book: Applies exactly one random enchantment, using the vanilla enchantment table algorithms.
  • Empty Bottle: Fills the bottle into a Bottle O' Enchanting
  • Enchanted item: Attempts to re-enchant the item. Re-enchanting may fail if the random number generator attempts to add enchantments the item already has. Re-enchanting gets more expensive with the number of enchantments already present.

The cost is determined with the following equation (except books, which are always 250):

(<TargetLevel> + (<TargetLevel> / 7.5) ^ 4 * 10 * <EnchantmentMultiplier>);

EnchantmentMultiplier is defined as the following:

(<EnchantmentCount> + 1.0) ^ 2;

EnchantmentCount is the number of enchantments currently on the item.

The result of this equation is the 'work' value that the Auto-Enchanter must complete to enchant the item. Each unit of work draws 16MJ and 4mB of mob essence.

Crafting

Plastic Sheets
Book
Diamond
Plastic Sheets
Book
Factory Machine Block
Plastic Sheets
Book
Diamond
Auto-Enchanter


Tutorials